About Me
Technically, I write code. Logically, I design systems. Passionately, I build video games.
I’m Jonatan Sosa, a gameplay and engine programmer focused on writing clean, decoupled, and high-performance code. I am motivated by collaborating with multidisciplinary teams, optimizing complex systems, and turning technical challenges into solid, memorable interactive experiences.
I graduated with a degree in Video Game Development Engineering from San Ignacio de Loyola Institute (ISIL), graduating first in my class with an academic excellence scholarship.
Passionate About Teamwork and Challenging Projects
Over the course of 6+ years, I have contributed to the development and commercial release of cross-platform titles and simulation projects.
I enjoy tackling performance bottlenecks, optimizing real-time frame rates, and designing modular systems that empower design and art teams.
Technical Commitment & Interdisciplinary Collaboration
I firmly believe that good code is code that lifts the entire team: enabling designers to iterate rapidly and artists to see their work come to life without compromising frame rate.
Curriculum Vitae
Download my resumeA brief overview of my professional experience. For more details, check out my LinkedIn profile.
Bamtang
- Senior Gameplay Programmer Aug 2023 - Jun 2026
- Gameplay Programmer Aug 2022 - Jul 2023
- Junior Programmer Sep 2021 - Jul 2022
Projects
- Warrior Cats: Clans of the Forest PS5 | Xbox Series X/S | Switch | PC
- Looney Tunes: Wacky World of Sports PS5 | PS4 | Xbox Series X/S | Xbox One | Switch | PC
- Avatar: The Last Airbender: Quest for Balance PS5 | PS4 | Xbox Series X/S | Xbox One | Switch | PC
Playtec Edu 4.0
- Junior Programmer / Aug 2020 - Aug 2021
Projects
- Clinical Obstetric AR Simulator Android | iOS
- Interactive Worksheets (CARE Peru & MINEDU)Android
- Mining VR Lighting SimulatorOculus Rift
Plan B
- Game Programming Intern Jun 2019 - Apr 2020
Projects
- Matarratas Android | iOS
- Pisco Macedonio AR Android | iOS
Education
2017 - 2019Degree in Video Game Development Engineering
Graduated top of class with an academic excellence scholarship.
San Ignacio de Loyola Institute (On-site)Technical Skills
- Programming Languages:
C++, C#, Python, LUA, JavaScript - Game Engines:
Unreal Engine 5, Unity - XR:
Meta Quest (XR Interaction Toolkit), AR Foundation, Vuforia - VCS:
Git & GitHub, Subversion - Software:
VS Code, Visual Studio Community, Rider
Certifications:
Unity Technologies
StackSkills
Zenva
Domestika
- 2D Shoot'em up Game Development with Unity
- Introduction to Unity for 2D Games
- Creative Coding: Generate Visuals with JavaScript
- Introduction to Video Game Design
- Introduction to Pixel Art Character Design
- YouTube: Build Your Channel from Scratch
GameDev.tv
- Unreal Engine Cinematic Creator: Design & Build Cinematic Cutscenes & Gameplay Moments
- Unreal 5: Master Enhanced Input with C++ & Blueprints
- Unreal Game Feel: A Hands-On Practice Course
- Unreal Engine 2D: Make Your Own Epic 2D Games Using C++
- Unreal Blueprints: Create Games with Visual Scripting in Unreal 5.6
- Get Git Smart: Learn Git in Unity, SourceTree, GitHub
- Math For Video Games: The Fastest Way To Get Smarter At Math
Available for collaboration, contract development, or full-time roles.
jjonatansosa@gmail.com