Looney Tunes Wacky World of Sports
Unleash the ACME arsenal and give your opponents a wacky challenge—watch out for falling anvils!
Looney Tunes Wacky World of Sports Trailer
Gameplay Programmer – Challenges & Achievement Systems
Note: Multi-sport arcade title featuring 4 classic sports (Soccer, Basketball, Tennis, and Golf) set in the Warner Bros. universe.
Progression Architecture & Systems
Designed and implemented from scratch a modular architecture to track, process, and unlock dynamic achievements and challenges across all game modes.
Programmed state synchronization for challenges hooked into local persistence pipelines and platform-specific compliance requirements.
Architecture, Design Patterns & Clean Code
Implemented the Observer / Event-Driven pattern to decouple active sports mechanics (shooting, scoring, ACME gadgets) from tracking logic, ensuring peak tick-rate performance without per-frame overhead.
Employed creational and structural design patterns (Singleton / Service Locator, Strategy) to centralize shared data managers and evaluate variable win conditions without duplicated logic.
Rigorous adherence to Clean Code and SOLID principles, delivering a clean, decoupled, and testable codebase integrated across all four sport disciplines.
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