11/09/26

Looney Tunes Wacky World of Sports

Unleash the ACME arsenal and give your opponents a wacky challenge—watch out for falling anvils!

Looney Tunes Wacky World of Sports Trailer

Gameplay Programmer – Challenges & Achievement Systems

Note: Multi-sport arcade title featuring 4 classic sports (Soccer, Basketball, Tennis, and Golf) set in the Warner Bros. universe.

Progression Architecture & Systems

Designed and implemented from scratch a modular architecture to track, process, and unlock dynamic achievements and challenges across all game modes.

Programmed state synchronization for challenges hooked into local persistence pipelines and platform-specific compliance requirements.

Architecture, Design Patterns & Clean Code

Implemented the Observer / Event-Driven pattern to decouple active sports mechanics (shooting, scoring, ACME gadgets) from tracking logic, ensuring peak tick-rate performance without per-frame overhead.

Employed creational and structural design patterns (Singleton / Service Locator, Strategy) to centralize shared data managers and evaluate variable win conditions without duplicated logic.

Rigorous adherence to Clean Code and SOLID principles, delivering a clean, decoupled, and testable codebase integrated across all four sport disciplines.

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